![]() ![]() I won't spoil it, but it makes fun of a lot of things like corporate sponsorship and branding, PC gamer culture and streamers. It's also important to sell your room with a unique and instantly recognizable hook.Ĭan you share any memorable experiences or funny stories that have happened while you were designing or playing your escape rooms? I had a lot of fun designing the final boss room in The Ominous Obelisk. To make yourself stand out on steam workshop, use a distinctive preview image with high contrast and a large, legible font. I test my rooms with 1) an underpowered PC, 2) multiplayer (with a second copy of the game I bought myself), and 3) with a gamepad. It is super important to test your room in different configurations since everyone will play it differently. I usually delete the standard walls/ceilings/floors the room editor provides you at the start and make my own with the given props, this gives a lot more freedom on laying out the room. The visibility activator will let you load/unload chunks of your room to save on performance which is crucial for larger maps. Using the empty logic object and parenting objects together is very useful and can help you build very complex, multi-faceted compound objects. ![]() Knowing how to chain locks together and send values between them allows for some pretty nuanced logic even without Lua. However, any items added from this update onwards will be 100% accurate.What are some tips and tricks you can share with players who want to try their hand at designing rooms in Escape Simulator? It helps a lot to understand how the lock logic object and its different types work (i.e. This means that over time, the counts will get more and more accurate. NOTE: Item Counts may be inaccurate, items are tracked as players log into the game for the first time after this update.□ New Item Tracker! The Item Tracker is a brand new system that keeps track of all existing items in Treasure Quest! This means you can see exactly how many copies of an item exist at any time just by inspecting them!.□️ New Emporium Shop! Items in here are limited time and may be replaced with new items every few months!.□️ Placing #1 in a Weekly Competition will get you an exceedingly rare Top Player Emblem! Placing Top * 25 will earn you an exclusive Victorious Effect!.□ Weekly Competitions! Compete against other players each week to earn a spot on the leaderboard! * * Earn Glory which can be used to purchase rare items in the new Emporium Shop!.Bulk Selling no longer adds Cosmetic & EVO items.Treasure Reward cooldown has been lowered from 1 hour to 10 minutes.There is now a visual for dual wielding bows.Rainbow Blast ability hitbox improvements.Frenzy Factory boss now has an ability.Rainbow Blast ability damage has been doubled.You can now equip locked items as Cosmetics.⭐ New Tips & Hints now appear during the Loading Screen & Teleport Screen!.□ New Statistics - Daily Tokens Earned, Easy Daily Dungeons, Hard Daily Dungeons, & Impossible Daily Dungeons!.□ Loadouts now save visual settings! This includes Idle Animation, Attack Animation, Hide Avatar Hats, Hide Dual Wield, Hide Helmets, & Ability Coloring! Note: You must update your old loadouts for them to respect this new behavior.⛩️ Shrines! Shrines appear throughout all Dungeons and they can be activated to give you buffs, heal you, or to permanently change the dungeon!.□ New Daily Tokens Currency! Earn them from the Daily Dungeons and spend them on brand new items at the Magic Merchant! Daily Tokens can only be earned once per day per difficulty from Daily Dungeons!.Complete the Daily Dungeon to earn new & exclusive loot as well as the brand new Daily Tokens! ⛓️ New Daily Dungeons! Every day, a completely random, never before seen dungeon is revealed and can be played on Easy, Hard, or Impossible difficulty! Daily Dungeons have random modifiers that could either make the run easier or make it much harder. ![]()
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